![]() ![]() When you play these games, you’re ideally meant to react to things as they happen – you miss something once in Pepsiman, however, and it knocks the whole game out of sync. The reason I never beat the game is that it’s really unforgiving. So far, so simple, right? Putting it that way makes it sound simple, but it’s anything but. The reason I never beat the game is that it’s really unforgiving There are occasionally gimmicks, like a bin on your head inverting the controls, but that’s largely it. You add to your score, or you pick up extra lives, by picking up some of the 100 cans of Pepsi scattered around the level. You’ve a simple move set – you can move from side to side, sprint, jump, and slide, and the objective is simply to make it to the end of the level before the timer runs out, or before you run out of lives. It’s an on-rails runner akin to something like Temple Run – Pepsiman is always on the move, and the player must react to whatever comes their way. ![]() Gameplay-wise, Pepsiman is comparatively simple to grasp. But it also gave me the chance to finally complete a game that I never beat as a kid, and explore truly how weird the whole experience is. I’ve re-explored classics like the Crash games, Spyro, PaRappa the Rapper… the list could go on. I’ve been taking advantage of the year of lockdown to revisit my PS1, and some of the fun games I used to play as a kid. ![]()
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